Tuesday 3 March 2009

(MP3004) Editing Pedestrians


So I finally managed to get the other group members together to listen to the rough edit of pedestrians. Here is a list of the feedback and points given to me by Lloyd.

Scene 1

1/ Needs pedestrians (the cast) walking sounds at the beginning of the drama.
2/ Existing walking sounds, needs to be louder in the mix.
3/ The movement of the sign needs to be louder
4/ Dialogue (page 5 line 10) “I’m fine” needs to be tightened up (silence before needs to be shortened) also the same process for (page 6 line 3) “No”.
5/ Electric window of police car is far too loud.
6/ Dialogue (page 7 line 9) “Well, I think you should know better don’t you” needs to be tightened up (silence before needs to be shortened) also the same process for (page 7 line 11) “Just get yourselves home”.
7/ Car driving off is far too loud and fades too quickly.
8/ Sign being picked up by John (after page 8 line 3) is far too quiet in the mix.
9/ Not enough walking on the street (John, George and Phil) (from page 8 line 6)
10/ Longer tail on the fade in of the returning police car
11/ Sign being dragged and hitting pavement (page 12, between line 4 and 5) needs to be louder (approximately +4 volume adjustment in Logic).
12/ Pissing on the floor sound effect needs to be present (page 12, between line 5 and 6), (suggested a bottle of water with a nozzle to be used to pour water on the floor and record)
13/ More prevalent fade out on police car effect.

Scene 2

1/ The cell door sound far too loud in the mix.
2/ I suggested that the vocals (voices) in this scene are doubled up with one track much lower in the mix with heavy compression and the natural reverb tail on the voices gated. This done the same track should be equalised so that some more bass frequencies are brought out. Phase cancellation may be a problem if they are not position in juxtaposition exactly. This will be avoided if lined up correctly.
3/ Mattress sounds / seating in cell could be used to enhance the atmosphere of the script.
4/ Cell door lock sound wasn’t in the mix.
5/ Dialogue (page 19 line 1) “Settle down George” needs to be tightened up (silence before needs to be shortened)
6/ Movement of bodies as a fight ensues needs to be present in the mix.
7/ Cell lock far too loud.
8/ Dialogue (page 20 line 2) “I’m afraid they’re all full.” needs to be tightened up (silence before needs to be shortened
9/ Dialogue on page 20 line 3 needs to have the cell door hatch closing sound over lapping it. “There’s only one bed for god’s sake. This isn’t right. We can barely move in here.
10/ George’s dialogue (on page 22, lines 4 and 6) needs to be brought up in the mix slightly, to enhance his statements about his life. The level is just a little too quiet.

Scene 3

1/ Soft bed covers or duvet sounds need to be in the mix over the dialogue (page 24, line1) “Do you really have to go?”
2/ The actress who plays Alice stutters (12minites 45 seconds into the recording)
3/ Soft covers and duvet sounds need to be present to indicate movement within the scene.
4/ The dialogue on page 25 line 9 “Goodbye Phil” once finished needs to have a smoother cross fade into the next scene so that the noise floor is less noticeable in the mix.

Scene 4

1/ Shuffling sound of the holding cell mattress needs to be present (13minites into recording). Line 1 page 26 “Hey”.
2/ Prison cell door sound is far too loud in the audio mix.
3/ A shorter gap is needed (more silence removed) between line 9 and 10 on page 27. Less silence (on line 10 page 27) “Ok, time to go”. This will increase the tension slightly in the drama.

Scene 5

1/Traffic sounds far too loud (over all the dialogue) unable to hear footsteps on pavement.
2/ Telephone dialling and telephone voice too quiet (suggest +2-+3 volume increase in Logic)
3/ Traffic sound of a car passing by edit is too abrupt and needs to be faded out to seem like the car is passing by (15minites 48 seconds into the recording).
4/ Dialogue from page 31 line 4 “Right. We’ll walk it then.” needs to have footsteps (subtly) at that point to end scene. Then fade out.

Scene 6


2/Male footsteps walking away from scene and in the background stopping when coffee machine is reached (timing2-3 seconds. After line 2 page 33).
3/Coffee machine noise needs to be low in the background (atmosphere)
4/ Footsteps at the moment in the ruff cut seem too random.
5/ Page turn still present after page 34, line 9. (After “Clara”)
6/ Male footsteps running away should be present and faded into silence after line11 page 35. “Phil. Run!”


I will implement these changes then represent the program for the group to listen to.

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